Salut, je suis Jaye (aka Bear)!
Je suis un artiste dans Montréal, Québec.
Je dessine en tant qu'artiste indépendant depuis environ 2015 et j'ai acquis de l'expérience non seulement avec la conception de personnages et l'illustration, mais aussi avec la création de modèles Vtuber et la conception de marchandises.
J'ai toujours été orienté vers la création d'un jour de conceptions et d'œuvres d'art pour les jeux et les médias, et je suis particulièrement intéressé par les jeux de rôle et les projets avec des éléments solarpunk et/ou fantastiques. J'espère aussi un jour commencer à travailler dans la bande dessinée, car cela a toujours été une de mes passions dans laquelle je n'ai malheureusement pas encore eu le temps de m'engager pleinement dans la vie.
Hi there, I'm Jaye (aka Bear)!
I'm an artist based in Montreal, Quebec.
I've been drawing as a freelance artist since around 2015, and have gained experience not only with character design and Illustration but also with the creation of Vtuber models and merchandise design.
I've always been goal oriented towards someday making designs and artworks for games and media, and are interested especially in role-playing games and projects with solarpunk and/or fantasy elements. I also hope to start work in comics someday, as those have always been a passion of mine that I unfortunately haven't had the time to fully commit myself to yet in life.
SKILLS:
Digital Illustration and Painting
Merchandise Design
Character Design
Fluid and Adaptable Art-style
2D Vtuber Creation
Live2d Rigging & Animation
Watercolour Painting and Illustration
Adobe Photoshop CS6 and CC
Adobe Premier
Autodesk Maya
Blender
EDUCATION:
-Dawson College 3D Animation & CGI (2023-)
-Highschool graduate (with art credit & honors)
-Dawson College Illustration (2018-2019 semester*)
(*currently on medical leave)
WORK EXPERIENCE
2D VTUBER ART & RIGGING:
Followed clients instructions and references along with frequent communication to Illustrate and prepare the artwork for Live2D rigging, After which the rig was made using Live2D's software and was exported to Vtube Studio for the clients monetary use in streaming.
Past works include:
Vtuber design and Rig for Argus_vt ☆ (2021)
Vtuber art and rig for Ereki_Ko ☆ (2021, 2022)
CHARACTER DESIGN:
Has created multiple concepts and communicated with clients to deliver a character befitting of the clients requested theme and present several alternatives of the design via sketches and proofs, changing as requested via criticism and/or instruction.
Also has created several premade character designs over the years sold via flatsale or auction; many for "closed species" art collaborations where the design had a set of rules to follow in terms of "traits" but still was unique in its design and silhouette. Also has experience translating a character design into 3d by way of shapes and how the character's design would interact in a 3d environment.
Past works include:
Shundabun ☆ (2020)
Softbots (Closed Species) ☆ (2022)
MERCHANDISE DESIGN:
Worked with clients to refine the initial concept following the requested theme(s) and revised and edited the designs following client feedback, and delivered items in accordance with the deadline(s) while also communicating with the manufacturer(s).
Past clients include:
Ejrpg/ Edward W. ☆ Keychain design; (2022)
MeowAstounding/ Anastasia V. ☆ Keychain and Standee designs; (2020-2022)
TOOLS:
Clip Studio Paint (Illustration)
Adobe Photoshop CS6 (Illustration and Merchandise proofing)
XP-Pen Artist Pro 16 (Tablet)
Live2D (2D Model Rigging and Animation)
Je suis un artiste dans Montréal, Québec.
Je dessine en tant qu'artiste indépendant depuis environ 2015 et j'ai acquis de l'expérience non seulement avec la conception de personnages et l'illustration, mais aussi avec la création de modèles Vtuber et la conception de marchandises.
J'ai toujours été orienté vers la création d'un jour de conceptions et d'œuvres d'art pour les jeux et les médias, et je suis particulièrement intéressé par les jeux de rôle et les projets avec des éléments solarpunk et/ou fantastiques. J'espère aussi un jour commencer à travailler dans la bande dessinée, car cela a toujours été une de mes passions dans laquelle je n'ai malheureusement pas encore eu le temps de m'engager pleinement dans la vie.
Hi there, I'm Jaye (aka Bear)!
I'm an artist based in Montreal, Quebec.
I've been drawing as a freelance artist since around 2015, and have gained experience not only with character design and Illustration but also with the creation of Vtuber models and merchandise design.
I've always been goal oriented towards someday making designs and artworks for games and media, and are interested especially in role-playing games and projects with solarpunk and/or fantasy elements. I also hope to start work in comics someday, as those have always been a passion of mine that I unfortunately haven't had the time to fully commit myself to yet in life.
SKILLS:
Digital Illustration and Painting
Merchandise Design
Character Design
Fluid and Adaptable Art-style
2D Vtuber Creation
Live2d Rigging & Animation
Watercolour Painting and Illustration
Adobe Photoshop CS6 and CC
Adobe Premier
Autodesk Maya
Blender
EDUCATION:
-Dawson College 3D Animation & CGI (2023-)
-Highschool graduate (with art credit & honors)
-Dawson College Illustration (2018-2019 semester*)
(*currently on medical leave)
WORK EXPERIENCE
2D VTUBER ART & RIGGING:
Followed clients instructions and references along with frequent communication to Illustrate and prepare the artwork for Live2D rigging, After which the rig was made using Live2D's software and was exported to Vtube Studio for the clients monetary use in streaming.
Past works include:
Vtuber design and Rig for Argus_vt ☆ (2021)
Vtuber art and rig for Ereki_Ko ☆ (2021, 2022)
CHARACTER DESIGN:
Has created multiple concepts and communicated with clients to deliver a character befitting of the clients requested theme and present several alternatives of the design via sketches and proofs, changing as requested via criticism and/or instruction.
Also has created several premade character designs over the years sold via flatsale or auction; many for "closed species" art collaborations where the design had a set of rules to follow in terms of "traits" but still was unique in its design and silhouette. Also has experience translating a character design into 3d by way of shapes and how the character's design would interact in a 3d environment.
Past works include:
Shundabun ☆ (2020)
Softbots (Closed Species) ☆ (2022)
MERCHANDISE DESIGN:
Worked with clients to refine the initial concept following the requested theme(s) and revised and edited the designs following client feedback, and delivered items in accordance with the deadline(s) while also communicating with the manufacturer(s).
Past clients include:
Ejrpg/ Edward W. ☆ Keychain design; (2022)
MeowAstounding/ Anastasia V. ☆ Keychain and Standee designs; (2020-2022)
TOOLS:
Clip Studio Paint (Illustration)
Adobe Photoshop CS6 (Illustration and Merchandise proofing)
XP-Pen Artist Pro 16 (Tablet)
Live2D (2D Model Rigging and Animation)